Project Manager & Lead Game Designer
Renaud Boclet
Game Design
Stephane Adamiak
Marc Pestka
Sébastien Guilbert
Cédric Barthez
Additional Game Design
Patrick Marchal
Pascal Hery
Lead Level Designer
Sébastien Guilbert
Level Design
Cédric Barthez
Vincent Vimont
Frédéric Lasseret
Ronan Soulier
Julian Lemonnier
Lead Artist
Yanik Buttner
Artists
Florent Rouat
David Lenoir
Jean-Yves Vatin
Stéphane Toulza
Charles Varenne
Ludovic Delcroix
Ludovic Ribardiere
Technical Director
Patrick Marchal
Programmers
Nicolas Serouart
Martin Milenkovic
Laury Michel
Guillaume Werle
Additional Programming
Paul Chabas
Animation Creation & Integration
Lionel Chauvin
Sound Designer
Sylvain Prunier
Marketing Team
Sandrine Chastang
Stéphane Roger
Julia Salmon
Lead Testers
Maxime Anfray
Frédéric Lasseret
Julian Lemonnier
Localisation Testers
Leon Gomez
Martina Magri
Virginie Martin
Hannah Schuster